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| Legend (Drawable *parent, const bfloat2_t &area) |
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TRASE_DISPATCH_BACKENDS void | add_entry (const std::shared_ptr< Geometry > &entry) |
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template<typename AnimatedBackend > |
void | draw (AnimatedBackend &backend) |
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template<typename Backend > |
void | draw (Backend &backend, float time) |
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| Drawable (Drawable *parent, const bfloat2_t &area_of_parent) |
| constructs a Drawable under parent in the tree structure, and assigns it an drawable area given by area_of_parent More...
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void | resize (const bfloat2_t &parent_pixels) |
| resize the drawable area (in raw pixels) using the parents area (in raw pixels)
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void | update_time_span (float time) |
| if time is outside the current animation time span of this object then this time span is increased to include it
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void | add_frame_time (float time) |
| adds a keyframe time to the animation
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void | update_frame_info (float time) |
| fills out m_frame_info using a given time More...
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const FrameInfo & | get_frame_info () const |
| returns the current FrameInfo More...
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const bfloat2_t & | pixels () const |
| returns this objects drawable area in raw pixels
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const bfloat2_t & | area () const |
| returns this objects drawable area as a ratio of the parents drawable area
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bfloat2_t & | area () |
| returns this objects drawable area as a ratio of the parents drawable area
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Style & | style () noexcept |
| returns modifiable current style
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const float & | time_span () const |
| returns time span of the animation
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virtual void | dispatch (BackendSVG &file, float time)=0 |
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virtual void | dispatch (BackendSVG &file)=0 |
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template<typename AnimatedBackend > |
void | draw (AnimatedBackend &backend) |
| draw this object using the given AnimatedBackend
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template<typename Backend > |
void | draw (Backend &backend, float time) |
| draw this object using the given Backend
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