AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
AtlasPrefabReference.cs
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1 // Copyright (c) Microsoft Corporation. All rights reserved.
2 // Licensed under the MIT License. See LICENSE in the project root for license information.
3 using System.Collections.Generic;
4 using UnityEngine;
5 #if UNITY_2017_1_OR_NEWER
6 using UnityEngine.U2D;
7 #endif // UNITY_2017_1_OR_NEWER
8 
9 namespace HoloToolkit.Unity
10 {
11  public class AtlasPrefabReference : ScriptableObject
12  {
13 #if UNITY_2017_1_OR_NEWER
14  [SerializeField] public List<GameObject> Prefabs;
15  [SerializeField] public SpriteAtlas Atlas;
16 #endif // UNITY_2017_1_OR_NEWER
17  }
18 }