AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
AtlasPrefabReference.cs
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using
System
.Collections.Generic;
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using
UnityEngine
;
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#if UNITY_2017_1_OR_NEWER
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using
UnityEngine
.U2D;
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#endif // UNITY_2017_1_OR_NEWER
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namespace
HoloToolkit
.Unity
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{
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public
class
AtlasPrefabReference
: ScriptableObject
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{
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#if UNITY_2017_1_OR_NEWER
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[SerializeField]
public
List<GameObject> Prefabs;
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[SerializeField]
public
SpriteAtlas Atlas;
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#endif // UNITY_2017_1_OR_NEWER
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}
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}
System
HoloToolkit.Unity.AtlasPrefabReference
Definition:
AtlasPrefabReference.cs:11
HoloToolkit
UnityEngine
Assets
HoloToolkit
Utilities
Scripts
AtlasReferenceUpdater
AtlasPrefabReference.cs
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