AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
BufferCacheData.cs
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namespace
UnityGLTF
.Cache
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{
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public
class
BufferCacheData
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{
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public
long
ChunkOffset {
get
;
set
; }
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public
System
.IO.Stream Stream {
get
;
set
; }
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}
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}
UnityGLTF
Definition:
AsyncAction.cs:9
System
UnityGLTF.Cache.BufferCacheData
Definition:
BufferCacheData.cs:3
Assets
HoloToolkit
Utilities
Scripts
GLTF
Scripts
Cache
BufferCacheData.cs
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1.8.12