5 using System.Collections.Generic;
15 [Tooltip(
"Array of gameObjects to turn on and off during focus")]
18 private bool SelfHosted =
false;
21 if (Targets.Length == 0)
23 Targets =
new GameObject[1] { this.gameObject };
46 for (
int i = 0; i < Targets.Length; ++i)
48 Targets[i].SetActive(show);