4 using System.Collections.Generic;
23 public float AlphaTransitionSpeed = 0.25f;
39 public string AlphaColorProperty =
"_Color";
60 public virtual bool GetIcon(
string iconName, MeshRenderer targetRenderer, MeshFilter targetMesh,
bool useDefaultIfNotFound)
66 public virtual string DrawIconSelectField (
string iconName)
68 iconName =
UnityEditor.EditorGUILayout.TextField(
"Icon name", iconName);