6 using System.Collections.Generic;
17 private Color mTargetColor;
20 private Material mMaterial;
39 mTargetColor = Array[Index];
41 if (mColorTransition == null)
43 Renderer renderer = TargetObject.GetComponent<Renderer>();
47 mMaterial = renderer.material;
50 mMaterial.color = mTargetColor;
61 private void OnDestroy()
65 GameObject.Destroy(mMaterial);