6 using System.Text.RegularExpressions;
18 public abstract void DrawEditor(
UnityEngine.Object target, FieldInfo field, SerializedProperty property);
19 public abstract void DrawEditor(
UnityEngine.Object target, PropertyInfo prop);
24 if (
string.IsNullOrEmpty(str))
27 char[] a = str.ToCharArray();
28 a[0] =
char.ToUpper(a[0]);
33 @"(\P{Ll})(\P{Ll}\p{Ll})",