AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
FeatureInProgressAttribute.cs
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using
System
;
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#if UNITY_EDITOR
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using
UnityEditor
;
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#endif
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namespace
HoloToolkit
.Unity
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{
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// Marks a field as 'not implemented' in editor without hiding it
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// Used for features that are in-progress but not fully completed
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[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)]
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public
sealed
class
FeatureInProgressAttribute
: Attribute
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{
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public
FeatureInProgressAttribute
() { }
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}
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}
System
UnityEditor
HoloToolkit.Unity.FeatureInProgressAttribute
Definition:
FeatureInProgressAttribute.cs:14
HoloToolkit
HoloToolkit.Unity.FeatureInProgressAttribute.FeatureInProgressAttribute
FeatureInProgressAttribute()
Definition:
FeatureInProgressAttribute.cs:16
Assets
HoloToolkit
Utilities
Scripts
Attributes
FeatureInProgressAttribute.cs
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