AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
FocusDetails.cs
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1 // Copyright (c) Microsoft Corporation. All rights reserved.
2 // Licensed under the MIT License. See LICENSE in the project root for license information.
3 
4 using System;
5 using UnityEngine;
6 
7 namespace HoloToolkit.Unity.InputModule
8 {
13  [Serializable]
14  public struct FocusDetails
15  {
16  public Vector3 Point;
17  public Vector3 Normal;
18  public GameObject Object;
19  }
20 }
FocusDetails struct contains information about which game object has the focus currently. Also contains information about the normal of that point.
Definition: FocusDetails.cs:14