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AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
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Go to the source code of this file.
Classes | |
| class | HoloToolkit.Unity.InputModule.Examples.Grabbables.GrabbableFixedJoint |
| This type of grab creates a temporary fixed joint to attach the grabbed object to the grabber The fixed joint properties can be assigned here, because the joint will not be attached/visible until runtime More... | |
Namespaces | |
| namespace | HoloToolkit.Unity.InputModule.Examples.Grabbables |
| //Intended Usage// Attach a "grabbable_x" script (a script that inherits from this) to any object that is meant to be grabbed create more specific grab behavior by adding additional scripts/components to the game object, such as scalableObject, rotatableObject, throwableObject | |