AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
Grabber.cs File Reference

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Classes

class  HoloToolkit.Unity.InputModule.Examples.Grabbables.Grabber
 Extends its behaviour from BaseGrabber. This is non-abstract script that's actually attached to the gameObject that will be grabbing/carrying the object. More...
 

Namespaces

namespace  HoloToolkit.Unity.InputModule.Examples.Grabbables
 //Intended Usage// Attach a "grabbable_x" script (a script that inherits from this) to any object that is meant to be grabbed create more specific grab behavior by adding additional scripts/components to the game object, such as scalableObject, rotatableObject, throwableObject