AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
IControllerInputHandler.cs
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using
UnityEngine
.EventSystems;
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namespace
HoloToolkit
.Unity.InputModule
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{
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public
interface
IControllerInputHandler
: IEventSystemHandler
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{
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void
OnInputPositionChanged(
InputPositionEventData
eventData);
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}
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}
HoloToolkit.Unity.InputModule.IControllerInputHandler
Interface to implement to react to controller input changes.
Definition:
IControllerInputHandler.cs:11
HoloToolkit
UnityEngine
HoloToolkit.Unity.InputModule.InputPositionEventData
Definition:
InputPositionEventData.cs:9
Assets
HoloToolkit
Input
Scripts
InputHandlers
IControllerInputHandler.cs
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