AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
IManipulationHandler.cs
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1 // Copyright (c) Microsoft Corporation. All rights reserved.
2 // Licensed under the MIT License. See LICENSE in the project root for license information.
3 
4 using UnityEngine.EventSystems;
5 
6 namespace HoloToolkit.Unity.InputModule
7 {
11  public interface IManipulationHandler : IEventSystemHandler
12  {
13  void OnManipulationStarted(ManipulationEventData eventData);
14  void OnManipulationUpdated(ManipulationEventData eventData);
15  void OnManipulationCompleted(ManipulationEventData eventData);
16  void OnManipulationCanceled(ManipulationEventData eventData);
17  }
18 }
Describes an input event that involves content manipulation.
Interface to implement to react to manipulation gestures.