AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
IPointerSpecificFocusable.cs
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using
UnityEngine
.EventSystems;
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namespace
HoloToolkit
.Unity.InputModule
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{
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public
interface
IPointerSpecificFocusable
: IEventSystemHandler
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{
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void
OnFocusEnter(
PointerSpecificEventData
eventData);
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void
OnFocusExit(
PointerSpecificEventData
eventData);
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}
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}
HoloToolkit.Unity.InputModule.IPointerSpecificFocusable
Interface to implement to react to per-pointer focus enter/exit.
Definition:
IPointerSpecificFocusable.cs:11
HoloToolkit.Unity.InputModule.PointerSpecificEventData
Event dispatched associated with a specific pointer.
Definition:
PointerSpecificEventData.cs:11
HoloToolkit
UnityEngine
Assets
HoloToolkit
Input
Scripts
InputHandlers
IPointerSpecificFocusable.cs
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