AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
ISourceRotationHandler.cs
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using
UnityEngine
.EventSystems;
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namespace
HoloToolkit
.Unity.InputModule
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{
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public
interface
ISourceRotationHandler
: IEventSystemHandler
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{
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void
OnRotationChanged(
SourceRotationEventData
eventData);
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}
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}
HoloToolkit.Unity.InputModule.SourceRotationEventData
Describes an input event that involves a source's rotation changing.
Definition:
SourceRotationEventData.cs:12
HoloToolkit
HoloToolkit.Unity.InputModule.ISourceRotationHandler
Interface to implement to react to source rotation changes.
Definition:
ISourceRotationHandler.cs:11
UnityEngine
Assets
HoloToolkit
Input
Scripts
InputHandlers
ISourceRotationHandler.cs
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