AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
ISourceStateHandler.cs
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1 // Copyright (c) Microsoft Corporation. All rights reserved.
2 // Licensed under the MIT License. See LICENSE in the project root for license information.
3 
4 using UnityEngine.EventSystems;
5 
6 namespace HoloToolkit.Unity.InputModule
7 {
11  public interface ISourceStateHandler : IEventSystemHandler
12  {
13  void OnSourceDetected(SourceStateEventData eventData);
14  void OnSourceLost(SourceStateEventData eventData);
15  }
16 }
Interface to implement to react to source state changes, such as when an input source is detected or ...
Describes an source state event that has a source id.