AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
KeyboardManager.cs File Reference

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Classes

class  HoloToolkit.Unity.InputModule.KeyboardManager
 KeyboardManager allows other scripts to register for (or inject) key events. More...
 
struct  HoloToolkit.Unity.InputModule.KeyboardManager.KeyCodeEventPair
 Simple struct that holds a KeyCode and KeyEvent More...
 
class  HoloToolkit.Unity.InputModule.KeyboardManager.KeyboardRegistration
 KeyboardRegistration is returned by RegisterKeyEvent. Calling code should maintain a reference to the object while the registration should function, then call Dispose on it to unregister. More...
 

Namespaces

namespace  HoloToolkit.Unity.InputModule