AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
MaterialCacheData.cs
Go to the documentation of this file.
1 namespace UnityGLTF.Cache
2 {
3  public class MaterialCacheData
4  {
5  public UnityEngine.Material UnityMaterial { get; set; }
6  public UnityEngine.Material UnityMaterialWithVertexColor { get; set; }
7  public GLTF.Schema.Material GLTFMaterial { get; set; }
8 
9  public UnityEngine.Material GetContents(bool useVertexColors)
10  {
11  return useVertexColors ? UnityMaterialWithVertexColor : UnityMaterial;
12  }
13  }
14 }
UnityEngine.Material GetContents(bool useVertexColors)