AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
MaterialCacheData.cs
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namespace
UnityGLTF
.Cache
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{
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public
class
MaterialCacheData
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{
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public
UnityEngine
.Material UnityMaterial {
get
;
set
; }
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public
UnityEngine
.Material UnityMaterialWithVertexColor {
get
;
set
; }
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public
GLTF
.Schema.Material GLTFMaterial {
get
;
set
; }
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public
UnityEngine
.Material
GetContents
(
bool
useVertexColors)
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{
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return
useVertexColors ? UnityMaterialWithVertexColor : UnityMaterial;
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}
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}
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}
GLTF
UnityGLTF
Definition:
AsyncAction.cs:9
UnityGLTF.Cache.MaterialCacheData.GetContents
UnityEngine.Material GetContents(bool useVertexColors)
Definition:
MaterialCacheData.cs:9
UnityGLTF.Cache.MaterialCacheData
Definition:
MaterialCacheData.cs:3
UnityEngine
Assets
HoloToolkit
Utilities
Scripts
GLTF
Scripts
Cache
MaterialCacheData.cs
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1.8.12