13 private SerializedProperty opaqueNearClip;
14 private SerializedProperty opaqueClearFlags;
15 private SerializedProperty opaqueBackgroundColor;
16 private SerializedProperty opaqueQualityLevel;
18 private SerializedProperty transparentNearClip;
19 private SerializedProperty transparentClearFlags;
20 private SerializedProperty transparentBackgroundColor;
21 private SerializedProperty holoLensQualityLevel;
23 private GUIContent nearClipTitle;
24 private GUIContent clearFlagsTitle;
25 private GUIStyle headerStyle;
27 private void OnEnable()
29 opaqueNearClip = serializedObject.FindProperty(
"NearClipPlane_OpaqueDisplay");
30 opaqueClearFlags = serializedObject.FindProperty(
"CameraClearFlags_OpaqueDisplay");
31 opaqueBackgroundColor = serializedObject.FindProperty(
"BackgroundColor_OpaqueDisplay");
32 opaqueQualityLevel = serializedObject.FindProperty(
"OpaqueQualityLevel");
34 transparentNearClip = serializedObject.FindProperty(
"NearClipPlane_TransparentDisplay");
35 transparentClearFlags = serializedObject.FindProperty(
"CameraClearFlags_TransparentDisplay");
36 transparentBackgroundColor = serializedObject.FindProperty(
"BackgroundColor_TransparentDisplay");
37 holoLensQualityLevel = serializedObject.FindProperty(
"HoloLensQualityLevel");
42 nearClipTitle =
new GUIContent(
"Near Clip");
43 clearFlagsTitle =
new GUIContent(
"Clear Flags");
44 headerStyle =
new GUIStyle(
"label") { richText =
true };
46 serializedObject.Update();
47 EditorGUILayout.Space();
48 EditorGUILayout.LabelField(
"<b>Opaque Display Settings:</b>", headerStyle);
49 EditorGUILayout.PropertyField(opaqueNearClip, nearClipTitle);
50 EditorGUILayout.PropertyField(opaqueClearFlags, clearFlagsTitle);
51 if ((CameraClearFlags)opaqueClearFlags.intValue == CameraClearFlags.Color)
53 opaqueBackgroundColor.colorValue = EditorGUILayout.ColorField(
"Background Color", opaqueBackgroundColor.colorValue);
56 opaqueQualityLevel.intValue = EditorGUILayout.Popup(
"Quality Setting", opaqueQualityLevel.intValue, QualitySettings.names);
58 EditorGUILayout.Space();
59 EditorGUILayout.LabelField(
"<b>Transparent Display Settings:</b>", headerStyle);
60 EditorGUILayout.PropertyField(transparentNearClip, nearClipTitle);
61 EditorGUILayout.PropertyField(transparentClearFlags, clearFlagsTitle);
62 if ((CameraClearFlags)transparentClearFlags.intValue == CameraClearFlags.Color)
64 transparentBackgroundColor.colorValue = EditorGUILayout.ColorField(
"Background Color", transparentBackgroundColor.colorValue);
67 holoLensQualityLevel.intValue = EditorGUILayout.Popup(
"Quality Setting", holoLensQualityLevel.intValue, QualitySettings.names);
69 serializedObject.ApplyModifiedProperties();