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AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
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Go to the source code of this file.
Classes | |
| class | HoloToolkit.Unity.SpatialMapping.Tests.PlaneFindingTest |
| Attach this component to a GameObject that contains some meshes (i.e.: the FakeSpatialMappingMesh.fbx). When running in the Unity editor, the planes are then visualized via editor gizmos. You can then play with the API parameters in real-time to see how the impact the plane finding algorithm. More... | |
Namespaces | |
| namespace | HoloToolkit.Unity.SpatialMapping.Tests |