AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
PlaneFindingTest.cs File Reference

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Classes

class  HoloToolkit.Unity.SpatialMapping.Tests.PlaneFindingTest
 Attach this component to a GameObject that contains some meshes (i.e.: the FakeSpatialMappingMesh.fbx). When running in the Unity editor, the planes are then visualized via editor gizmos. You can then play with the API parameters in real-time to see how the impact the plane finding algorithm. More...
 

Namespaces

namespace  HoloToolkit.Unity.SpatialMapping.Tests