AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
RotateMinMax.cs
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using
UnityEngine
;
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namespace
HoloToolkit
.Unity.Tests
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{
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public
class
RotateMinMax
: MonoBehaviour
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{
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[SerializeField]
private
float
_minAngle = 0;
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[SerializeField]
private
float
_maxAngle = 0;
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[SerializeField]
private
float
_step = 0;
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private
void
Update()
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{
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transform.Rotate(Vector3.up, _step);
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if
(transform.localRotation.eulerAngles.y < _minAngle || transform.localRotation.eulerAngles.y > _maxAngle)
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{
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_step *= -1;
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}
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}
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}
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}
HoloToolkit.Unity.Tests.RotateMinMax
Definition:
RotateMinMax.cs:8
HoloToolkit
UnityEngine
Assets
HoloToolkit-Examples
Input
Scripts
RotateMinMax.cs
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