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AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
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Go to the source code of this file.
Classes | |
| class | HoloToolkit.Unity.SpatialMapping.SimpleMeshSerializer |
| SimpleMeshSerializer converts a UnityEngine.Mesh object to and from an array of bytes. This class saves minimal mesh data (vertices and triangle indices) in the following format: File header: vertex count (32 bit integer), triangle count (32 bit integer) Vertex list: vertex.x, vertex.y, vertex.z (all 32 bit float) Triangle index list: 32 bit integers More... | |
Namespaces | |
| namespace | HoloToolkit.Unity.SpatialMapping |
Typedefs | |
| using | SysDiag = System.Diagnostics |
| using SysDiag = System.Diagnostics |
Definition at line 7 of file SimpleMeshSerializer.cs.