AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
SliderInputField.cs
Go to the documentation of this file.
1
// Copyright (c) Microsoft Corporation. All rights reserved.
2
// Licensed under the MIT License. See LICENSE in the project root for license information.
3
4
using
UnityEngine
;
5
using
UnityEngine
.UI;
6
using
UnityEngine
.EventSystems;
7
8
namespace
HoloToolkit
.UI.Keyboard
9
{
13
public
class
SliderInputField
: InputField
14
{
19
public
override
void
OnDeselect
(BaseEventData eventData)
20
{
21
// Do nothing for deselection
22
}
23
}
24
}
HoloToolkit.UI.Keyboard.SliderInputField
This is an input field that overrides getting deselected
Definition:
SliderInputField.cs:13
HoloToolkit.UI.Keyboard.SliderInputField.OnDeselect
override void OnDeselect(BaseEventData eventData)
Override OnDeselect
Definition:
SliderInputField.cs:19
HoloToolkit
UnityEngine
Assets
HoloToolkit
UX
Scripts
SliderInputField.cs
Generated by
1.8.12