21 #if UNITY_WSA && UNITY_2017_2_OR_NEWER 22 if (
UnityEngine.XR.WSA.HolographicSettings.IsDisplayOpaque && !Application.isEditor)
24 Debug.Log(
"Only HoloLens can host for now");
28 if (Application.isEditor)
30 Debug.Log(
"Only HoloLens can host for now");
42 if (networkDiscovery.running)
49 #
if UNITY_WSA && UNITY_2017_2_OR_NEWER
50 !
UnityEngine.XR.WSA.HolographicSettings.IsDisplayOpaque ||
54 if (Application.isEditor)
56 Debug.Log(
"Unity editor can host, but World Anchors will not be shared");