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AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
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Go to the source code of this file.
Classes | |
| class | HoloToolkit.Unity.UAudioManagerBase< TEvent, TBank > |
| UAudioManagerBase provides the base functionality for UAudioManager classes. More... | |
Namespaces | |
| namespace | HoloToolkit.Unity |
Typedefs | |
| using | Random = UnityEngine.Random |
| using Random = UnityEngine.Random |
Definition at line 8 of file UAudioManagerBase.cs.