9 [CustomEditor(typeof(UAudioManager))]
12 SerializedProperty PropGlobalEventInstanceLimit;
13 SerializedProperty PropGlobalInstanceBehaviour;
15 private void OnEnable()
20 PropGlobalEventInstanceLimit = this.serializedObject.FindProperty(
"globalEventInstanceLimit");
21 PropGlobalInstanceBehaviour = this.serializedObject.FindProperty(
"globalInstanceBehavior");
26 EditorGUILayout.PropertyField(PropGlobalEventInstanceLimit);
27 EditorGUILayout.PropertyField(PropGlobalInstanceBehaviour);