AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
VolumeInformation.cs
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1 // Copyright (c) Microsoft Corporation. All rights reserved.
2 // Licensed under the MIT License. See LICENSE in the project root for license information.
3 
4 using UnityEngine;
5 
6 namespace HoloToolkit.Unity
7 {
11  [CreateAssetMenu]
12  public class VolumeInformation : ScriptableObject
13  {
14  [OpenLocalFolder] public string ImageSourceFolder;
15  [HideInInspector] public Texture3D BakedTexture;
16 
17  public bool InferAlpha = true;
18 
19  public bool AutoSizeOnBake = true;
20  public Int3 Size;
21  }
22 }
Holds data about a volume asset
3D integer class - operates similarly to Unity's Vector3D
Definition: Int3.cs:16