Refers to general data-agnostic widget functionality
More...
|
| virtual void | EnableWidget (bool enable) |
| | Turns widget off and on - default behavior hides widget object but exposes root node. Override for custom behaviour More...
|
| |
| void | SetWidgetObjDistance (float dist) |
| | Sets distance from object to root node More...
|
| |
Refers to general data-agnostic widget functionality
Definition at line 33 of file WidgetHandler.cs.
§ EnableWidget()
| virtual void ARDesign.Widgets.WidgetHandler.EnableWidget |
( |
bool |
enable | ) |
|
|
virtual |
Turns widget off and on - default behavior hides widget object but exposes root node. Override for custom behaviour
- Parameters
-
Definition at line 51 of file WidgetHandler.cs.
§ SetWidgetObjDistance()
| void ARDesign.Widgets.WidgetHandler.SetWidgetObjDistance |
( |
float |
dist | ) |
|
Sets distance from object to root node
- Parameters
-
| dist | Distance away from root node |
Definition at line 62 of file WidgetHandler.cs.
§ Connector
| GameObject ARDesign.Widgets.WidgetHandler.Connector |
|
protected |
§ influxWidget
§ isEnable
| bool ARDesign.Widgets.WidgetHandler.isEnable = false |
|
protected |
§ WidgetObj
| GameObject ARDesign.Widgets.WidgetHandler.WidgetObj |
|
protected |
The documentation for this class was generated from the following file: