Extensions for the action class. These methods encapsulate the null check before raising an event for an Action.
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| static void | RaiseEvent (this Action action) |
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| static void | RaiseEvent< T > (this Action< T > action, T arg) |
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| static void | RaiseEvent< T1, T2 > (this Action< T1, T2 > action, T1 arg1, T2 arg2) |
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| static void | RaiseEvent< T1, T2, T3 > (this Action< T1, T2, T3 > action, T1 arg1, T2 arg2, T3 arg3) |
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| static void | RaiseEvent< T1, T2, T3, T4 > (this Action< T1, T2, T3, T4 > action, T1 arg1, T2 arg2, T3 arg3, T4 arg4) |
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Extensions for the action class. These methods encapsulate the null check before raising an event for an Action.
Definition at line 12 of file ActionExtensions.cs.
§ RaiseEvent()
| static void HoloToolkit.Unity.ActionExtensions.RaiseEvent |
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this Action |
action | ) |
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§ RaiseEvent< T >()
§ RaiseEvent< T1, T2 >()
§ RaiseEvent< T1, T2, T3 >()
§ RaiseEvent< T1, T2, T3, T4 >()
| static void HoloToolkit.Unity.ActionExtensions.RaiseEvent< T1, T2, T3, T4 > |
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this Action< T1, T2, T3, T4 > |
action, |
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T1 |
arg1, |
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T2 |
arg2, |
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T3 |
arg3, |
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T4 |
arg4 |
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) |
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static |
The documentation for this class was generated from the following file: