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HoloToolkit.Unity.BuildDeployTools Class Reference

Contains utility functions for building for the device More...

Static Public Member Functions

static bool CanBuild ()
 
static bool IsDotNetAvailable ()
 
static bool IsIl2CppAvailable ()
 
static bool CheckBuildScenes ()
 Displays a dialog if no scenes are present in the build and returns true if build can proceed. More...
 
static bool BuildSLN ()
 Do a build configured for Mixed Reality Applications, returns the error from BuildPipeline.BuildPlayer More...
 
static bool BuildSLN (string buildDirectory, bool showDialog=true)
 
static string CalcMSBuildPath (string msBuildVersion)
 
static bool RestoreNugetPackages (string nugetPath, string storePath)
 
static bool BuildAppxFromSLN (string productName, string msBuildVersion, bool forceRebuildAppx, string buildConfig, string buildPlatform, string buildDirectory, bool incrementVersion, bool showDialog=true)
 

Public Attributes

const string DefaultMSBuildVersion = "15.0"
 

Detailed Description

Contains utility functions for building for the device

Definition at line 19 of file BuildDeployTools.cs.

Member Function Documentation

§ BuildAppxFromSLN()

static bool HoloToolkit.Unity.BuildDeployTools.BuildAppxFromSLN ( string  productName,
string  msBuildVersion,
bool  forceRebuildAppx,
string  buildConfig,
string  buildPlatform,
string  buildDirectory,
bool  incrementVersion,
bool  showDialog = true 
)
static

Definition at line 218 of file BuildDeployTools.cs.

§ BuildSLN() [1/2]

static bool HoloToolkit.Unity.BuildDeployTools.BuildSLN ( )
static

Do a build configured for Mixed Reality Applications, returns the error from BuildPipeline.BuildPlayer

Definition at line 62 of file BuildDeployTools.cs.

§ BuildSLN() [2/2]

static bool HoloToolkit.Unity.BuildDeployTools.BuildSLN ( string  buildDirectory,
bool  showDialog = true 
)
static

Definition at line 67 of file BuildDeployTools.cs.

§ CalcMSBuildPath()

static string HoloToolkit.Unity.BuildDeployTools.CalcMSBuildPath ( string  msBuildVersion)
static

Definition at line 132 of file BuildDeployTools.cs.

§ CanBuild()

static bool HoloToolkit.Unity.BuildDeployTools.CanBuild ( )
static

Definition at line 23 of file BuildDeployTools.cs.

§ CheckBuildScenes()

static bool HoloToolkit.Unity.BuildDeployTools.CheckBuildScenes ( )
static

Displays a dialog if no scenes are present in the build and returns true if build can proceed.

Returns

Definition at line 47 of file BuildDeployTools.cs.

§ IsDotNetAvailable()

static bool HoloToolkit.Unity.BuildDeployTools.IsDotNetAvailable ( )
static

Definition at line 33 of file BuildDeployTools.cs.

§ IsIl2CppAvailable()

static bool HoloToolkit.Unity.BuildDeployTools.IsIl2CppAvailable ( )
static

Definition at line 38 of file BuildDeployTools.cs.

§ RestoreNugetPackages()

static bool HoloToolkit.Unity.BuildDeployTools.RestoreNugetPackages ( string  nugetPath,
string  storePath 
)
static

Definition at line 193 of file BuildDeployTools.cs.

Member Data Documentation

§ DefaultMSBuildVersion

const string HoloToolkit.Unity.BuildDeployTools.DefaultMSBuildVersion = "15.0"

Definition at line 21 of file BuildDeployTools.cs.


The documentation for this class was generated from the following file: