Contains utility functions for building for the device
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| static bool | CanBuild () |
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| static bool | IsDotNetAvailable () |
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| static bool | IsIl2CppAvailable () |
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| static bool | CheckBuildScenes () |
| | Displays a dialog if no scenes are present in the build and returns true if build can proceed. More...
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| static bool | BuildSLN () |
| | Do a build configured for Mixed Reality Applications, returns the error from BuildPipeline.BuildPlayer More...
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| static bool | BuildSLN (string buildDirectory, bool showDialog=true) |
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| static string | CalcMSBuildPath (string msBuildVersion) |
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| static bool | RestoreNugetPackages (string nugetPath, string storePath) |
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| static bool | BuildAppxFromSLN (string productName, string msBuildVersion, bool forceRebuildAppx, string buildConfig, string buildPlatform, string buildDirectory, bool incrementVersion, bool showDialog=true) |
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Contains utility functions for building for the device
Definition at line 19 of file BuildDeployTools.cs.
§ BuildAppxFromSLN()
| static bool HoloToolkit.Unity.BuildDeployTools.BuildAppxFromSLN |
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string |
productName, |
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string |
msBuildVersion, |
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bool |
forceRebuildAppx, |
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string |
buildConfig, |
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string |
buildPlatform, |
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string |
buildDirectory, |
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bool |
incrementVersion, |
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bool |
showDialog = true |
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§ BuildSLN() [1/2]
| static bool HoloToolkit.Unity.BuildDeployTools.BuildSLN |
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Do a build configured for Mixed Reality Applications, returns the error from BuildPipeline.BuildPlayer
Definition at line 62 of file BuildDeployTools.cs.
§ BuildSLN() [2/2]
| static bool HoloToolkit.Unity.BuildDeployTools.BuildSLN |
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string |
buildDirectory, |
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bool |
showDialog = true |
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) |
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§ CalcMSBuildPath()
| static string HoloToolkit.Unity.BuildDeployTools.CalcMSBuildPath |
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string |
msBuildVersion | ) |
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§ CanBuild()
| static bool HoloToolkit.Unity.BuildDeployTools.CanBuild |
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§ CheckBuildScenes()
| static bool HoloToolkit.Unity.BuildDeployTools.CheckBuildScenes |
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Displays a dialog if no scenes are present in the build and returns true if build can proceed.
- Returns
Definition at line 47 of file BuildDeployTools.cs.
§ IsDotNetAvailable()
| static bool HoloToolkit.Unity.BuildDeployTools.IsDotNetAvailable |
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§ IsIl2CppAvailable()
| static bool HoloToolkit.Unity.BuildDeployTools.IsIl2CppAvailable |
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§ RestoreNugetPackages()
| static bool HoloToolkit.Unity.BuildDeployTools.RestoreNugetPackages |
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string |
nugetPath, |
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string |
storePath |
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) |
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§ DefaultMSBuildVersion
| const string HoloToolkit.Unity.BuildDeployTools.DefaultMSBuildVersion = "15.0" |
The documentation for this class was generated from the following file: