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AR Design
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Keeps a game object within configured bounds More...
Public Attributes | |
| Vector3 | Min |
| Vector3 | Max |
Keeps a game object within configured bounds
Definition at line 12 of file RestrictToBounds.cs.
| Vector3 HoloToolkit.Unity.RestrictToBounds.Max |
Definition at line 15 of file RestrictToBounds.cs.
| Vector3 HoloToolkit.Unity.RestrictToBounds.Min |
Definition at line 14 of file RestrictToBounds.cs.