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AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
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Public Member Functions | |
| void | OnInputClicked (InputClickedEventData eventData) |
Public Attributes | |
| Color | HighlightedTextColor |
| GameObject | MenuReference |
| bool | EnableDebug |
Properties | |
| int | SceneIndex [get, set] |
| string | SceneName [set] |
Definition at line 10 of file SceneLauncherButton.cs.
| void HoloToolkit.Unity.SceneLauncherButton.OnInputClicked | ( | InputClickedEventData | eventData | ) |
Implements HoloToolkit.Unity.InputModule.IInputClickHandler.
Definition at line 52 of file SceneLauncherButton.cs.
| bool HoloToolkit.Unity.SceneLauncherButton.EnableDebug |
Definition at line 27 of file SceneLauncherButton.cs.
| Color HoloToolkit.Unity.SceneLauncherButton.HighlightedTextColor |
Definition at line 23 of file SceneLauncherButton.cs.
| GameObject HoloToolkit.Unity.SceneLauncherButton.MenuReference |
Definition at line 25 of file SceneLauncherButton.cs.
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getset |
Definition at line 12 of file SceneLauncherButton.cs.
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set |
Definition at line 15 of file SceneLauncherButton.cs.