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HoloToolkit.Unity.StabilizationPlaneModifier Class Reference

StabilizationPlaneModifier handles the setting of the stabilization plane in several ways. More...

Inheritance diagram for HoloToolkit.Unity.StabilizationPlaneModifier:
HoloToolkit.Unity.Singleton< StabilizationPlaneModifier >

Public Attributes

bool SetStabilizationPlane = true
 
bool UseUnscaledTime = true
 
float LerpStabilizationPlanePowerCloser = 4.0f
 
float LerpStabilizationPlanePowerFarther = 7.0f
 
bool UseGazeManager = true
 
float DefaultPlaneDistance = 2.0f
 
bool DrawGizmos
 

Properties

Transform TargetOverride [get, set]
 
bool TrackVelocity [get, set]
 
- Properties inherited from HoloToolkit.Unity.Singleton< StabilizationPlaneModifier >
static T Instance [get]
 Returns the Singleton instance of the classes type. If no instance is found, then we search for an instance in the scene. If more than one instance is found, we throw an error and no instance is returned. More...
 
static bool IsInitialized [get]
 Returns whether the instance has been initialized or not. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from HoloToolkit.Unity.Singleton< StabilizationPlaneModifier >
static void AssertIsInitialized ()
 
static bool ConfirmInitialized ()
 Awake and OnEnable safe way to check if a Singleton is initialized. More...
 
- Protected Member Functions inherited from HoloToolkit.Unity.Singleton< StabilizationPlaneModifier >
virtual void Awake ()
 Base Awake method that sets the Singleton's unique instance. Called by Unity when initializing a MonoBehaviour. Scripts that extend Singleton should be sure to call base.Awake() to ensure the static Instance reference is properly created. More...
 
virtual void OnDestroy ()
 Base OnDestroy method that destroys the Singleton's unique instance. Called by Unity when destroying a MonoBehaviour. Scripts that extend Singleton should be sure to call base.OnDestroy() to ensure the underlying static Instance reference is properly cleaned up. More...
 

Detailed Description

StabilizationPlaneModifier handles the setting of the stabilization plane in several ways.

Definition at line 20 of file StabilizationPlaneModifier.cs.

Member Data Documentation

§ DefaultPlaneDistance

float HoloToolkit.Unity.StabilizationPlaneModifier.DefaultPlaneDistance = 2.0f

Definition at line 77 of file StabilizationPlaneModifier.cs.

§ DrawGizmos

bool HoloToolkit.Unity.StabilizationPlaneModifier.DrawGizmos

Definition at line 80 of file StabilizationPlaneModifier.cs.

§ LerpStabilizationPlanePowerCloser

float HoloToolkit.Unity.StabilizationPlaneModifier.LerpStabilizationPlanePowerCloser = 4.0f

Definition at line 29 of file StabilizationPlaneModifier.cs.

§ LerpStabilizationPlanePowerFarther

float HoloToolkit.Unity.StabilizationPlaneModifier.LerpStabilizationPlanePowerFarther = 7.0f

Definition at line 32 of file StabilizationPlaneModifier.cs.

§ SetStabilizationPlane

bool HoloToolkit.Unity.StabilizationPlaneModifier.SetStabilizationPlane = true

Definition at line 23 of file StabilizationPlaneModifier.cs.

§ UseGazeManager

bool HoloToolkit.Unity.StabilizationPlaneModifier.UseGazeManager = true

Definition at line 74 of file StabilizationPlaneModifier.cs.

§ UseUnscaledTime

bool HoloToolkit.Unity.StabilizationPlaneModifier.UseUnscaledTime = true

Definition at line 26 of file StabilizationPlaneModifier.cs.

Property Documentation

§ TargetOverride

Transform HoloToolkit.Unity.StabilizationPlaneModifier.TargetOverride
getset

Definition at line 37 of file StabilizationPlaneModifier.cs.

§ TrackVelocity

bool HoloToolkit.Unity.StabilizationPlaneModifier.TrackVelocity
getset

Definition at line 58 of file StabilizationPlaneModifier.cs.


The documentation for this class was generated from the following file: