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HoloToolkit.Unity.TapToPlaceScene Class Reference

Lightweight game object placement More...

Inheritance diagram for HoloToolkit.Unity.TapToPlaceScene:
HoloToolkit.Unity.InputModule.IInputClickHandler

Public Member Functions

void SetPlacing (bool placing)
 
void OnInputClicked (InputClickedEventData eventData)
 

Public Attributes

float DistanceFromHead = 1.0f
 
bool Placing = true
 

Detailed Description

Lightweight game object placement

Definition at line 12 of file TapToPlaceScene.cs.

Member Function Documentation

§ OnInputClicked()

void HoloToolkit.Unity.TapToPlaceScene.OnInputClicked ( InputClickedEventData  eventData)

§ SetPlacing()

void HoloToolkit.Unity.TapToPlaceScene.SetPlacing ( bool  placing)

Definition at line 20 of file TapToPlaceScene.cs.

Member Data Documentation

§ DistanceFromHead

float HoloToolkit.Unity.TapToPlaceScene.DistanceFromHead = 1.0f

Definition at line 14 of file TapToPlaceScene.cs.

§ Placing

bool HoloToolkit.Unity.TapToPlaceScene.Placing = true

Definition at line 16 of file TapToPlaceScene.cs.


The documentation for this class was generated from the following file: