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AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
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Toggles if the debug window is visible or not. More...
Public Member Functions | |
| void | OnInputClicked (InputClickedEventData eventData) |
| When the user clicks this control, we toggle the state of the DebugWindow More... | |
Public Attributes | |
| GameObject | DebugWindow |
| The debug window. More... | |
Toggles if the debug window is visible or not.
Definition at line 11 of file ToggleDebugWindow.cs.
| void HoloToolkit.Unity.ToggleDebugWindow.OnInputClicked | ( | InputClickedEventData | eventData | ) |
When the user clicks this control, we toggle the state of the DebugWindow
| eventData |
Implements HoloToolkit.Unity.InputModule.IInputClickHandler.
Definition at line 32 of file ToggleDebugWindow.cs.
| GameObject HoloToolkit.Unity.ToggleDebugWindow.DebugWindow |
The debug window.
Definition at line 21 of file ToggleDebugWindow.cs.