AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
HoloToolkit.Unity.VolumeTextureUtils Class Reference

Helper functions for dealing with volume data More...

Static Public Member Functions

static byte [] Color32ArrayToByteArray (Color32[] vals)
 
static Color32 [] ByteArrayToColor32Array (byte[] data, Int3 volumeSize, Int3 volumeSizePow2)
 
static Texture3D BuildTexture (byte[] data, Int3 volumeSize, Int3 volumeSizePow2)
 

Detailed Description

Helper functions for dealing with volume data

Definition at line 12 of file VolumeTextureUtils.cs.

Member Function Documentation

§ BuildTexture()

static Texture3D HoloToolkit.Unity.VolumeTextureUtils.BuildTexture ( byte []  data,
Int3  volumeSize,
Int3  volumeSizePow2 
)
static

Definition at line 64 of file VolumeTextureUtils.cs.

§ ByteArrayToColor32Array()

static Color32 [] HoloToolkit.Unity.VolumeTextureUtils.ByteArrayToColor32Array ( byte []  data,
Int3  volumeSize,
Int3  volumeSizePow2 
)
static

Definition at line 29 of file VolumeTextureUtils.cs.

§ Color32ArrayToByteArray()

static byte [] HoloToolkit.Unity.VolumeTextureUtils.Color32ArrayToByteArray ( Color32 []  vals)
static

Definition at line 14 of file VolumeTextureUtils.cs.


The documentation for this class was generated from the following file: