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AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
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Classes | |
| class | DialogExampleLaunchButton |
| Demonstrates how to launch Dialog UI with different number of buttons More... | |
| class | LoadingAnimation |
| This class is used to setup and execute each of the loading animation effects of a progress indicator. More... | |
| class | ObjectDisplayScript |
| This class manages how a gameobject rotates and/or scales when activated as part of a Progress Indicator effect. More... | |
| class | ProgressExampleLaunchButton |
| class | ProgressExamples |