AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
HoloToolkit.Examples.UX Namespace Reference

Classes

class  DialogExampleLaunchButton
 Demonstrates how to launch Dialog UI with different number of buttons More...
 
class  LoadingAnimation
 This class is used to setup and execute each of the loading animation effects of a progress indicator. More...
 
class  ObjectDisplayScript
 This class manages how a gameobject rotates and/or scales when activated as part of a Progress Indicator effect. More...
 
class  ProgressExampleLaunchButton
 
class  ProgressExamples