AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
HoloToolkit.UI.Keyboard Namespace Reference

Classes

class  AxisSlider
 Axis slider is a script to lock a bar across a specific axis. More...
 
class  CapsLockHighlight
 
class  Keyboard
 A simple general use keyboard that is ideal for AR/VR applications. More...
 
class  KeyboardInputField
 Class that when placed on an input field will enable keyboard on click More...
 
class  KeyboardInputFieldEditor
 
class  KeyboardKeyFunc
 Represents a key on the keyboard that has a function. More...
 
class  KeyboardValueKey
 Represents a key on the keyboard that has a string value for input. More...
 
class  SliderInputField
 This is an input field that overrides getting deselected More...
 
class  SymbolDisableHighlight
 
class  SymbolKeyboard
 
class  UICollection
 This component represents and ordered collection of UI elements. You can add to the UICollection by either dropping UI elements in the UI element this component is attached to in the Editor or by calling the AddItem(RectTransform) method. UI elements that are added to this collection via the Editor will be automatically arranged when this component executes. To use this component attach it to a UI element (a GameObject with a RectTransform component) such as an Image or Panel. More...