AR Design
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HoloToolkit.UX.Dialog Namespace Reference

Classes

class  Dialog
 Used to tell simple dialogs which buttons to create And to tell whatever launched the dialog which button was pressed Can be extended to include more information for dialog construction (eg detailed messages, button names, colors etc) More...
 
class  DialogResult
 
class  DialogShell
 Dialog that approximates the look of a HoloLens shell dialog More...
 

Enumerations

enum  DialogButtonType {
  DialogButtonType.None = 0, DialogButtonType.Close = 1, DialogButtonType.Confirm = 2, DialogButtonType.Cancel = 4,
  DialogButtonType.Accept = 8, DialogButtonType.Yes = 16, DialogButtonType.No = 32, DialogButtonType.OK = 64
}
 Enum describing the style (caption) of button on a Dialog. More...
 
enum  DialogState {
  DialogState.Uninitialized, DialogState.Opening, DialogState.WaitingForInput, DialogState.InputReceived,
  DialogState.Closing, DialogState.Closed
}
 Enum that describes the current state of a Dialog. More...
 

Enumeration Type Documentation

§ DialogButtonType

Enum describing the style (caption) of button on a Dialog.

Enumerator
None 
Close 
Confirm 
Cancel 
Accept 
Yes 
No 
OK 

Definition at line 9 of file DialogButtonTypeEnum.cs.

§ DialogState

Enum that describes the current state of a Dialog.

Enumerator
Uninitialized 
Opening 
WaitingForInput 
InputReceived 
Closing 
Closed 

Definition at line 9 of file DialogEnums.cs.