Definition at line 10 of file RayStep.cs.
§ RayStep()
| HoloToolkit.Unity.RayStep.RayStep |
( |
Vector3 |
origin, |
|
|
Vector3 |
terminus |
|
) |
| |
§ CopyRay()
| void HoloToolkit.Unity.RayStep.CopyRay |
( |
Ray |
ray, |
|
|
float |
rayLength |
|
) |
| |
§ GetDirectionByDistance()
| static Vector3 HoloToolkit.Unity.RayStep.GetDirectionByDistance |
( |
RayStep [] |
steps, |
|
|
float |
distance |
|
) |
| |
|
static |
Returns a direction along an array of RaySteps by distance
- Parameters
-
- Returns
Definition at line 133 of file RayStep.cs.
§ GetPoint()
| Vector3 HoloToolkit.Unity.RayStep.GetPoint |
( |
float |
distance | ) |
|
§ GetPointByDistance()
| static Vector3 HoloToolkit.Unity.RayStep.GetPointByDistance |
( |
RayStep [] |
steps, |
|
|
float |
distance |
|
) |
| |
|
static |
Returns a point along an array of RaySteps by distance
- Parameters
-
- Returns
Definition at line 59 of file RayStep.cs.
§ GetStepByDistance()
| static RayStep HoloToolkit.Unity.RayStep.GetStepByDistance |
( |
RayStep [] |
steps, |
|
|
float |
distance |
|
) |
| |
|
static |
Returns a RayStep along an array of RaySteps by distance
- Parameters
-
- Returns
Definition at line 96 of file RayStep.cs.
§ operator Ray()
| static implicit HoloToolkit.Unity.RayStep.operator Ray |
( |
RayStep |
r | ) |
|
|
static |
§ UpdateRayStep()
| void HoloToolkit.Unity.RayStep.UpdateRayStep |
( |
Vector3 |
origin, |
|
|
Vector3 |
terminus |
|
) |
| |
§ Direction
| Vector3 HoloToolkit.Unity.RayStep.Direction |
|
get |
§ Length
| float HoloToolkit.Unity.RayStep.Length |
|
get |
§ Origin
| Vector3 HoloToolkit.Unity.RayStep.Origin |
|
get |
§ Terminus
| Vector3 HoloToolkit.Unity.RayStep.Terminus |
|
get |
The documentation for this struct was generated from the following file: