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cherish
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This is the complete list of members for entity::Stroke, including all inherited members.
| appendPoint(const float u, const float v) | entity::Stroke | virtual |
| entity::ShaderedEntity2D::appendPoint(const float u, const float v, osg::Vec4f color) | entity::ShaderedEntity2D | virtual |
| copyFrom(const entity::ShaderedEntity2D *copy) | entity::Stroke | virtual |
| denormalize(osg::Vec3Array *path, const osg::Vec3f ¢er, double scale) | entity::Stroke | protected |
| Entity2D() (defined in entity::Entity2D) | entity::Entity2D | |
| Entity2D(const Entity2D ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) (defined in entity::Entity2D) | entity::Entity2D | |
| getColor() const (defined in entity::ShaderedEntity2D) | entity::ShaderedEntity2D | virtual |
| getCurvePoints(const osg::Vec3Array *bezierPts) const | entity::Stroke | protected |
| getEntityType() const | entity::Stroke | virtual |
| getIsCurved() const (defined in entity::Stroke) | entity::Stroke | |
| getIsShadered() const (defined in entity::ShaderedEntity2D) | entity::ShaderedEntity2D | |
| getLength() const | entity::Stroke | |
| getLines() const (defined in entity::ShaderedEntity2D) | entity::ShaderedEntity2D | |
| getMeshRepresentation() const | entity::Stroke | |
| getNumPoints() const | entity::ShaderedEntity2D | |
| getPoint(unsigned int i) const | entity::ShaderedEntity2D | virtual |
| getPoint3(unsigned int i) const | entity::ShaderedEntity2D | virtual |
| getProgram() const (defined in entity::Stroke) | entity::Stroke | virtual |
| initializeProgram(ProgramEntity2D *p, unsigned int mode=GL_LINE_STRIP) | entity::ShaderedEntity2D | virtual |
| isLengthy() const | entity::Stroke | |
| m_colorNormal (defined in entity::ShaderedEntity2D) | entity::ShaderedEntity2D | protected |
| m_colorSelected (defined in entity::ShaderedEntity2D) | entity::ShaderedEntity2D | protected |
| m_isShadered (defined in entity::ShaderedEntity2D) | entity::ShaderedEntity2D | protected |
| m_lines (defined in entity::ShaderedEntity2D) | entity::ShaderedEntity2D | protected |
| m_program (defined in entity::ShaderedEntity2D) | entity::ShaderedEntity2D | protected |
| META_Node(entity, Stroke) void setIsCurved(bool curved) (defined in entity::Stroke) | entity::Stroke | |
| moveDelta(double du, double dv) | entity::ShaderedEntity2D | virtual |
| normalize(osg::Vec3Array *path, const osg::Vec3f ¢er) | entity::Stroke | protected |
| redefineToShader(osg::MatrixTransform *t) | entity::Stroke | protectedvirtual |
| redefineToShape(osg::MatrixTransform *t=0) | entity::Stroke | virtual |
| rotate(double theta, osg::Vec3f center) | entity::ShaderedEntity2D | virtual |
| scale(double scaleX, double scaleY, osg::Vec3f center) | entity::ShaderedEntity2D | virtual |
| scale(double scale, osg::Vec3f center) | entity::ShaderedEntity2D | virtual |
| setColor(const osg::Vec4f &color) (defined in entity::ShaderedEntity2D) | entity::ShaderedEntity2D | virtual |
| setIsShadered(bool shadered) (defined in entity::ShaderedEntity2D) | entity::ShaderedEntity2D | |
| setLines(osg::DrawArrays *lines) (defined in entity::ShaderedEntity2D) | entity::ShaderedEntity2D | |
| setProgram(ProgramEntity2D *p) (defined in entity::ShaderedEntity2D) | entity::ShaderedEntity2D | virtual |
| setSelected(float alpha) | entity::ShaderedEntity2D | virtual |
| setUnselected(float alpha) | entity::ShaderedEntity2D | virtual |
| ShaderedEntity2D(unsigned int drawing, osg::Geometry::AttributeBinding binding, const std::string &name, const osg::Vec4f &color) | entity::ShaderedEntity2D | |
| ShaderedEntity2D(const entity::ShaderedEntity2D ©, const osg::CopyOp ©op) | entity::ShaderedEntity2D | |
| Stroke() | entity::Stroke | |
| Stroke(const Stroke ©, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) | entity::Stroke |
1.8.12