#include <DXVA.h>
§ shared_ptr
§ weak_ptr
§ ~CContext()
§ Check()
bool CContext::Check |
( |
| ) |
const |
§ CreateDecoder()
bool CContext::CreateDecoder |
( |
const D3D11_VIDEO_DECODER_DESC & |
format, |
|
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const D3D11_VIDEO_DECODER_CONFIG & |
config, |
|
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ID3D11VideoDecoder ** |
decoder, |
|
|
ID3D11VideoContext ** |
context |
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) |
| |
§ CreateSurfaces()
bool CContext::CreateSurfaces |
( |
const D3D11_VIDEO_DECODER_DESC & |
format, |
|
|
uint32_t |
count, |
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uint32_t |
alignment, |
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ID3D11VideoDecoderOutputView ** |
surfaces, |
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HANDLE * |
pHandle |
|
) |
| const |
§ EnsureContext()
§ GetFormatAndConfig()
bool CContext::GetFormatAndConfig |
( |
AVCodecContext * |
avctx, |
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D3D11_VIDEO_DECODER_DESC & |
format, |
|
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D3D11_VIDEO_DECODER_CONFIG & |
config |
|
) |
| const |
§ HasAMDWorkaround()
bool DXVA::CContext::HasAMDWorkaround |
( |
| ) |
const |
|
inline |
§ IsContextShared()
bool DXVA::CContext::IsContextShared |
( |
| ) |
const |
|
inline |
§ Release()
§ Reset()
bool CContext::Reset |
( |
void |
| ) |
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The documentation for this class was generated from the following files: