FFmpeg
Classes | Macros | Typedefs | Functions | Variables
udp.c File Reference

UDP protocol. More...

#include "avformat.h"
#include "avio_internal.h"
#include "libavutil/avassert.h"
#include "libavutil/parseutils.h"
#include "libavutil/fifo.h"
#include "libavutil/intreadwrite.h"
#include "libavutil/avstring.h"
#include "libavutil/opt.h"
#include "libavutil/log.h"
#include "libavutil/time.h"
#include "internal.h"
#include "network.h"
#include "os_support.h"
#include "url.h"

Classes

struct  UDPContext
 

Macros

#define _DEFAULT_SOURCE
 
#define _BSD_SOURCE   /* Needed for using struct ip_mreq with recent glibc */
 
#define UDPLITE_SEND_CSCOV   10
 
#define UDPLITE_RECV_CSCOV   11
 
#define IPPROTO_UDPLITE   136
 
#define IPV6_ADD_MEMBERSHIP   IPV6_JOIN_GROUP
 
#define IPV6_DROP_MEMBERSHIP   IPV6_LEAVE_GROUP
 
#define UDP_TX_BUF_SIZE   32768
 
#define UDP_MAX_PKT_SIZE   65536
 
#define UDP_HEADER_SIZE   8
 
#define OFFSET(x)   offsetof(UDPContext, x)
 
#define D   AV_OPT_FLAG_DECODING_PARAM
 
#define E   AV_OPT_FLAG_ENCODING_PARAM
 

Typedefs

typedef struct UDPContext UDPContext
 

Functions

int ff_udp_set_remote_url (URLContext *h, const char *uri)
 If no filename is given to av_open_input_file because you want to get the local port first, then you must call this function to set the remote server address. More...
 
int ff_udp_get_local_port (URLContext *h)
 Return the local port used by the UDP connection. More...
 

Variables

const URLProtocol ff_udp_protocol
 
const URLProtocol ff_udplite_protocol
 

Detailed Description

UDP protocol.

Function Documentation

§ ff_udp_get_local_port()

int ff_udp_get_local_port ( URLContext h)

Return the local port used by the UDP connection.

Parameters
hmedia file context
Returns
the local port number

§ ff_udp_set_remote_url()

int ff_udp_set_remote_url ( URLContext h,
const char *  uri 
)

If no filename is given to av_open_input_file because you want to get the local port first, then you must call this function to set the remote server address.

url syntax: udp://host:port[?option=val...] option: 'ttl=n' : set the ttl value (for multicast only) 'localport=n' : set the local port 'pkt_size=n' : set max packet size 'reuse=1' : enable reusing the socket 'overrun_nonfatal=1': survive in case of circular buffer overrun

Parameters
hmedia file context
uriof the remote server
Returns
zero if no error.

Variable Documentation

§ ff_udp_protocol

const URLProtocol ff_udp_protocol
Initial value:
= {
.name = "udp",
.url_open = udp_open,
.url_read = udp_read,
.url_write = udp_write,
.url_close = udp_close,
.url_get_file_handle = udp_get_file_handle,
.priv_data_size = sizeof(UDPContext),
.priv_data_class = &udp_class,
.flags = URL_PROTOCOL_FLAG_NETWORK,
}
Definition: udp.c:76

§ ff_udplite_protocol

const URLProtocol ff_udplite_protocol
Initial value:
= {
.name = "udplite",
.url_open = udplite_open,
.url_read = udp_read,
.url_write = udp_write,
.url_close = udp_close,
.url_get_file_handle = udp_get_file_handle,
.priv_data_size = sizeof(UDPContext),
.priv_data_class = &udplite_context_class,
.flags = URL_PROTOCOL_FLAG_NETWORK,
}
Definition: udp.c:76