xc
NodePtrs.h
1 // -*-c++-*-
2 //----------------------------------------------------------------------------
3 // XC program; finite element analysis code
4 // for structural analysis and design.
5 //
6 // Copyright (C) Luis C. Pérez Tato
7 //
8 // This program derives from OpenSees <http://opensees.berkeley.edu>
9 // developed by the «Pacific earthquake engineering research center».
10 //
11 // Except for the restrictions that may arise from the copyright
12 // of the original program (see copyright_opensees.txt)
13 // XC is free software: you can redistribute it and/or modify
14 // it under the terms of the GNU General Public License as published by
15 // the Free Software Foundation, either version 3 of the License, or
16 // (at your option) any later version.
17 //
18 // This software is distributed in the hope that it will be useful, but
19 // WITHOUT ANY WARRANTY; without even the implied warranty of
20 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 // GNU General Public License for more details.
22 //
23 //
24 // You should have received a copy of the GNU General Public License
25 // along with this program.
26 // If not, see <http://www.gnu.org/licenses/>.
27 //----------------------------------------------------------------------------
28 //NodePtrs.h
29 
30 #ifndef NodePtrs_h
31 #define NodePtrs_h
32 
33 #include "utility/kernel/CommandEntity.h"
34 #include <list>
35 #include <vector>
36 
37 class Pos3d;
38 class HalfSpace3d;
39 class Plane;
40 class GeomObj2d;
41 class GeomObj3d;
42 class BND3d;
43 
44 
45 namespace XC {
46 class Element;
47 class Node;
48 class Domain;
49 class ID;
50 class Matrix;
51 class Vector;
52 
56 //
58 //
60 class NodePtrs: public CommandEntity, public std::vector<Node *>
61  {
62  public:
63  typedef std::vector<Node *> vector_ptr_nodes;
64  typedef vector_ptr_nodes::const_reference const_reference;
65  typedef vector_ptr_nodes::reference reference;
66  typedef vector_ptr_nodes::iterator iterator;
67  typedef vector_ptr_nodes::const_iterator const_iterator;
68 
69  protected:
70  void disconnect(void);
71  void setPtrs(Domain *theDomain, const ID &theNodeTags);
72 
73  public:
74  NodePtrs(Element *owr,const size_t &sz);
75  NodePtrs(const NodePtrs &);
76  NodePtrs &operator=(const NodePtrs &);
77  ~NodePtrs(void);
78 
79  void inic(void);
80 
81  iterator find(const int &);
82  const_iterator find(const int &) const;
83  int find(const Node *) const;
84 
85  Node *getNodePtr(const size_t &);
86  const_reference operator()(const size_t &i) const;
87  void set_node(const size_t &i,Node *);
88 
89  bool hasNull(void) const;
90 
91  ID getNumDOFs(void) const;
92  int getTotalDOFs(void) const;
93  Vector getDistributionFactor(int mode) const;
94  Matrix getNodeVectors(const Vector &) const;
95  double MaxCooNod(int i) const;
96  double MinCooNod(int i) const;
97  std::vector<int> getIdx(void) const;
98  bool checkDimension(const size_t &dim) const;
99  size_t getDimension(void) const;
100  BND3d Bnd(const double &) const;
101  const Matrix &getCoordinates(void) const;
102  Pos3d getPosNode(const size_t &i,bool initialGeometry= true) const;
103  std::deque<Pos3d> getPositions(bool initialGeometry= true) const;
104  Pos3d getCenterOfMassPosition(bool initialGeometry= true) const;
105  Node *getNearestNode(const Pos3d &p,bool initialGeometry= true);
106  const Node *getNearestNode(const Pos3d &p,bool initialGeometry= true) const;
107  bool In(const GeomObj3d &,const double &factor= 1.0, const double &tol= 0.0) const;
108  bool Out(const GeomObj3d &,const double &factor= 1.0, const double &tol= 0.0) const;
109  bool In(const GeomObj2d &,const double &factor= 1.0, const double &tol= 0.0) const;
110  bool Out(const GeomObj2d &,const double &factor= 1.0, const double &tol= 0.0) const;
111  bool Corta(const Plane &,bool initialGeometry= true) const;
112  bool Crosses(const GeomObj3d &,const double &factor= 1.0, const double &tol= 0.0) const;
113  bool Crosses(const GeomObj2d &,const double &factor= 1.0, const double &tol= 0.0) const;
114 
115  void resetTributaries(void) const;
116  void dumpTributaries(const std::vector<double> &) const;
117 
118  const std::vector<int> &getTags(void) const;
119  int getNodeIndex(const Node *) const;
120  int getNodeIndex(const int &tag) const;
121 
122  void reverse(void);
123  };
124 } // end of XC namespace
125 
126 #endif
127 
bool checkDimension(const size_t &dim) const
Checks that the dimensions of the node coordinates are all equal to the number being passed as parame...
Definition: NodePtrs.cc:283
void reverse(void)
Reverse the node sequence.
Definition: NodePtrs.cc:634
Float vector abstraction.
Definition: Vector.h:94
Pos3d getPosNode(const size_t &i, bool initialGeometry=true) const
Return the position of the i-th node.
Definition: NodePtrs.cc:352
void dumpTributaries(const std::vector< double > &) const
Adds to the tributary quantity of each node i the i component of the vector being passed as parameter...
Definition: NodePtrs.cc:589
const std::vector< int > & getTags(void) const
Returns a vector con los tags of the nodes.
Definition: NodePtrs.cc:261
NodePtrs(Element *owr, const size_t &sz)
Constructor.
Definition: NodePtrs.cc:47
bool Corta(const Plane &, bool initialGeometry=true) const
Returns true if there are nodes in both sides of the plane.
Definition: NodePtrs.cc:454
Pos3d getCenterOfMassPosition(bool initialGeometry=true) const
Returns the centroid of the node positions.
Definition: NodePtrs.cc:402
const_reference operator()(const size_t &i) const
Returns a const reference to the node at the position being passed as parameter.
Definition: NodePtrs.cc:191
Node * getNodePtr(const size_t &)
Returns a pointer to the node at the position being passed as parameter.
Definition: NodePtrs.cc:186
Vector of integers.
Definition: ID.h:95
Plane in a three-dimensional space.
Definition: Plane.h:49
void set_node(const size_t &i, Node *)
Asigna the pointer to node i.
Definition: NodePtrs.cc:195
iterator find(const int &)
Returns an iterator to the node identified by the tag being passed as parameter.
Definition: NodePtrs.cc:151
bool Out(const GeomObj3d &, const double &factor=1.0, const double &tol=0.0) const
Returns true if the node are outside the object.
Definition: NodePtrs.cc:432
Vector getDistributionFactor(int mode) const
Returns a vector that contains the distribution factors of each node for the mode being passed as par...
Definition: NodePtrs.cc:599
Base class for the finite elements.
Definition: Element.h:112
int getNodeIndex(const Node *) const
Return the index of the node pointer in the array.
Definition: NodePtrs.cc:551
Base class for the two-dimensional geometric objects.
Definition: GeomObj2d.h:37
void inic(void)
Pone a cero los pointers to node.
Definition: NodePtrs.cc:102
BND3d Bnd(const double &) const
Returns the boundary of the nodes.
Definition: NodePtrs.cc:381
void resetTributaries(void) const
Resets tributary areas (or lengths or volumes) of connected nodes.
Definition: NodePtrs.cc:580
int getTotalDOFs(void) const
Return the total number of DOFs.
Definition: NodePtrs.cc:227
~NodePtrs(void)
Destructor.
Definition: NodePtrs.cc:83
Element pointers to nodes.
Definition: NodePtrs.h:60
ID getNumDOFs(void) const
Returns a vector with the number of DOFs for each node.
Definition: NodePtrs.cc:217
const Matrix & getCoordinates(void) const
Returns a matrix with the coordinates of the nodes by rows.
Definition: NodePtrs.cc:333
size_t getDimension(void) const
Returns the dimension of the node coordinates.
Definition: NodePtrs.cc:311
Objet that can execute python scripts.
Definition: CommandEntity.h:40
"boundary" en tres dimensiones.
Definition: BND3d.h:34
bool hasNull(void) const
Returns true ifalguno de los pointers es nulo.
Definition: NodePtrs.cc:111
std::deque< Pos3d > getPositions(bool initialGeometry=true) const
Returns a list with the node positions.
Definition: NodePtrs.cc:371
bool In(const GeomObj3d &, const double &factor=1.0, const double &tol=0.0) const
Returns true if all the nodes are inside the object.
Definition: NodePtrs.cc:418
void setPtrs(Domain *theDomain, const ID &theNodeTags)
Sets the node pointers from the node identifiers.
Definition: NodePtrs.cc:127
double MaxCooNod(int i) const
Returns the maximum value of the i-th coordinate of the nodes.
Definition: NodePtrs.cc:237
Posición en tres dimensiones.
Definition: Pos3d.h:44
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:35
Matrix of floats.
Definition: Matrix.h:111
Node * getNearestNode(const Pos3d &p, bool initialGeometry=true)
Returns the node closest to the point being passed as parameter.
Definition: NodePtrs.cc:520
Domain (mesh and boundary conditions) of the finite element model.
Definition: Domain.h:117
Mesh node.
Definition: Node.h:111
The points of the half space are those that line at the back of the plane, this being understood as t...
Definition: HalfSpace3d.h:42
bool Crosses(const GeomObj3d &, const double &factor=1.0, const double &tol=0.0) const
Returns true if some nodes are inside the object and others are outside.
Definition: NodePtrs.cc:469
Matrix getNodeVectors(const Vector &) const
Returns the vectors correspondientes a each node disposed in rows.
Definition: NodePtrs.cc:616
double MinCooNod(int i) const
Returns the minimum value of the i-th coordinate of the nodes.
Definition: NodePtrs.cc:249
Clase base para los objetos en tres dimensiones.
Definition: GeomObj3d.h:43