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kodi
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Handles game controller events for games. More...
#include <GameClientJoystick.h>


Public Member Functions | |
| CGameClientJoystick (CGameClient &addon, const std::string &portAddress, const ControllerPtr &controller) | |
| Constructor. More... | |
| void | RegisterInput (JOYSTICK::IInputProvider *inputProvider) |
| void | UnregisterInput (JOYSTICK::IInputProvider *inputProvider) |
| std::string | ControllerID () const override |
| The add-on ID of the game controller associated with this input handler. More... | |
| bool | HasFeature (const std::string &feature) const override |
| Return true if the input handler accepts the given feature. More... | |
| bool | AcceptsInput (const std::string &feature) const override |
| Return true if the input handler is currently accepting input for the given feature. More... | |
| bool | OnButtonPress (const std::string &feature, bool bPressed) override |
| A digital button has been pressed or released. More... | |
| void | OnButtonHold (const std::string &feature, unsigned int holdTimeMs) override |
| A digital button has been pressed for more than one event frame. More... | |
| bool | OnButtonMotion (const std::string &feature, float magnitude, unsigned int motionTimeMs) override |
| An analog button (trigger or a pressure-sensitive button) has changed state. More... | |
| bool | OnAnalogStickMotion (const std::string &feature, float x, float y, unsigned int motionTimeMs) override |
| An analog stick has moved. More... | |
| bool | OnAccelerometerMotion (const std::string &feature, float x, float y, float z) override |
| An accelerometer's state has changed. More... | |
| bool | OnWheelMotion (const std::string &feature, float position, unsigned int motionTimeMs) override |
| A wheel has changed state. More... | |
| bool | OnThrottleMotion (const std::string &feature, float position, unsigned int motionTimeMs) override |
| A throttle has changed state. More... | |
| void | OnInputFrame () override |
| Called at the end of the frame that provided input. | |
| const std::string & | GetPortAddress () const |
| ControllerPtr | GetController () const |
| std::string | GetControllerAddress () const |
| PERIPHERALS::PeripheralPtr | GetSource () const |
| std::string | GetSourceLocation () const |
| float | GetActivation () const |
| void | SetSource (PERIPHERALS::PeripheralPtr sourcePeripheral) |
| void | ClearSource () |
| bool | SetRumble (const std::string &feature, float magnitude) |
Public Member Functions inherited from KODI::JOYSTICK::IInputHandler | |
| void | SetInputReceiver (IInputReceiver *receiver) |
| void | ResetInputReceiver (void) |
| IInputReceiver * | InputReceiver (void) |
Handles game controller events for games.
Listens to game controller events and forwards them to the games (as game_input_event).
| CGameClientJoystick::CGameClientJoystick | ( | CGameClient & | addon, |
| const std::string & | portAddress, | ||
| const ControllerPtr & | controller | ||
| ) |
Constructor.
| addon | The game client implementation. |
| port | The port this game controller is associated with. |
| controller | The game controller which is used (for controller mapping). |
| dllStruct | The emulator or game to which the events are sent. |
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overridevirtual |
Return true if the input handler is currently accepting input for the given feature.
| feature | A feature belonging to the controller specified by ControllerID() |
This does not prevent the input events from being called, but can return false to indicate that input wasn't handled for the specified feature.
Implements KODI::JOYSTICK::IInputHandler.
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overridevirtual |
The add-on ID of the game controller associated with this input handler.
Implements KODI::JOYSTICK::IInputHandler.
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overridevirtual |
Return true if the input handler accepts the given feature.
| feature | A feature belonging to the controller specified by ControllerID() |
Implements KODI::JOYSTICK::IInputHandler.
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overridevirtual |
An accelerometer's state has changed.
| feature | The accelerometer being accelerated |
| x | The x coordinate in the closed interval [-1, 1] |
| y | The y coordinate in the closed interval [-1, 1] |
| z | The z coordinate in the closed interval [-1, 1] |
Reimplemented from KODI::JOYSTICK::IInputHandler.
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overridevirtual |
An analog stick has moved.
| feature | The analog stick being moved |
| x | The x coordinate in the closed interval [-1, 1] |
| y | The y coordinate in the closed interval [-1, 1] |
| motionTimeMs | The time elapsed since this analog stick was centered, or 0 if the analog stick is centered |
Implements KODI::JOYSTICK::IInputHandler.
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inlineoverridevirtual |
A digital button has been pressed for more than one event frame.
| feature | The feature being held |
| holdTimeMs | The time elapsed since the initial press (ms) |
If OnButtonPress() returns true for the initial press, then this callback is invoked on subsequent frames until the button is released.
Implements KODI::JOYSTICK::IInputHandler.
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overridevirtual |
An analog button (trigger or a pressure-sensitive button) has changed state.
| feature | The feature changing state |
| magnitude | The button pressure or trigger travel distance in the closed interval [0, 1] |
| motionTimeMs | The time elapsed since the magnitude was 0 |
Implements KODI::JOYSTICK::IInputHandler.
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overridevirtual |
A digital button has been pressed or released.
| feature | The feature being pressed |
| bPressed | True if pressed, false if released |
Implements KODI::JOYSTICK::IInputHandler.
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overridevirtual |
A throttle has changed state.
Up is positive position, down is negative position.
| feature | The wheel changing state |
| position | The position in the closed interval [-1, 1] |
| motionTimeMs | The time elapsed since the position was 0 |
Implements KODI::JOYSTICK::IInputHandler.
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overridevirtual |
A wheel has changed state.
Left is negative position, right is positive position
| feature | The wheel changing state |
| position | The position in the closed interval [-1, 1] |
| motionTimeMs | The time elapsed since the position was 0 |
Implements KODI::JOYSTICK::IInputHandler.
1.8.13