| kodi
    | 
Class to send messages to the GUI, if a GUI is present. More...
#include <GUIGameMessenger.h>
| Public Member Functions | |
| CGUIGameMessenger (CRPProcessInfo &processInfo) | |
| void | RefreshSavestates (const std::string &savestatePath="", ISavestate *savestate=nullptr) | 
| Refresh savestate GUI elements being displayed.  More... | |
Class to send messages to the GUI, if a GUI is present.
| void CGUIGameMessenger::RefreshSavestates | ( | const std::string & | savestatePath = "", | 
| ISavestate * | savestate = nullptr | ||
| ) | 
Refresh savestate GUI elements being displayed.
| savestatePath | The savestate to refresh, or empty to refresh all savestates | 
| savestate | Optional savestate info to send with the message | 
 1.8.13
 1.8.13