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KODI::RETRO::CGUIGameSettings Class Reference
Inheritance diagram for KODI::RETRO::CGUIGameSettings:
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Public Member Functions

 CGUIGameSettings (CRPProcessInfo &processInfo)
 
CRenderSettings GetSettings () const override
 Get the settings used to render this target. More...
 
void Notify (const Observable &obs, const ObservableMessage msg) override
 Process a message from an observable. More...
 
- Public Member Functions inherited from KODI::RETRO::IGUIRenderSettings
virtual bool HasVideoFilter () const
 Returns true if this render target has a video filter set.
 
virtual bool HasStretchMode () const
 Returns true if this render target has a stretch mode set.
 
virtual bool HasRotation () const
 Returns true if this render target has a video rotation set.
 
virtual bool HasPixels () const
 Returns true if this render target has a path to a savestate for showing pixel data.
 
virtual CRect GetDimensions () const
 Get the dimensions of this target. More...
 

Member Function Documentation

◆ GetSettings()

CRenderSettings CGUIGameSettings::GetSettings ( ) const
overridevirtual

Get the settings used to render this target.

Returns
The render settings

Implements KODI::RETRO::IGUIRenderSettings.

◆ Notify()

void CGUIGameSettings::Notify ( const Observable obs,
const ObservableMessage  msg 
)
overridevirtual

Process a message from an observable.

Parameters
obsThe observable that sends the message.
msgThe message.

Implements Observer.


The documentation for this class was generated from the following files: