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| STDMETHOD_ (bool, IsValid)() override |
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STDMETHOD() | GetDesc (_Out_ D3DX11_TECHNIQUE_DESC *pDesc) override |
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| STDMETHOD_ (ID3DX11EffectVariable *, GetAnnotationByIndex)(_In_ uint32_t Index) override |
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| STDMETHOD_ (ID3DX11EffectVariable *, GetAnnotationByName)(_In_z_ LPCSTR Name) override |
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| STDMETHOD_ (ID3DX11EffectPass *, GetPassByIndex)(_In_ uint32_t Index) override |
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| STDMETHOD_ (ID3DX11EffectPass *, GetPassByName)(_In_z_ LPCSTR Name) override |
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STDMETHOD() | ComputeStateBlockMask (_Inout_ D3DX11_STATE_BLOCK_MASK *pStateBlockMask) override |
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| IUNKNOWN_IMP (STechnique, ID3DX11EffectTechnique, IUnknown) |
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char * | pName |
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uint32_t | PassCount |
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SPassBlock * | pPasses |
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uint32_t | AnnotationCount |
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SAnnotation * | pAnnotations |
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bool | InitiallyValid |
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bool | HasDependencies |
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The documentation for this struct was generated from the following files:
- lib/win32/Effects11/Effect.h
- lib/win32/Effects11/EffectNonRuntime.cpp
- lib/win32/Effects11/EffectReflection.cpp