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| App () |
| Initializes the singleton application object. More...
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winrt::Windows::ApplicationModel::Core::IFrameworkView | CreateView () |
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void | Initialize (const winrt::Windows::ApplicationModel::Core::CoreApplicationView &) |
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void | SetWindow (const winrt::Windows::UI::Core::CoreWindow &) |
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void | Load (const winrt::hstring &entryPoint) |
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void | Run () |
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void | Uninitialize () |
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void | OnActivated (const winrt::Windows::ApplicationModel::Core::CoreApplicationView &, const winrt::Windows::ApplicationModel::Activation::IActivatedEventArgs &) |
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void | OnSuspending (const winrt::Windows::Foundation::IInspectable &, const winrt::Windows::ApplicationModel::SuspendingEventArgs &) |
| Invoked when application execution is being suspended. More...
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void | OnResuming (const winrt::Windows::Foundation::IInspectable &, const winrt::Windows::Foundation::IInspectable &) |
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◆ App()
Initializes the singleton application object.
This is the first line of authored code executed, and as such is the logical equivalent of main() or WinMain().
◆ OnSuspending()
void App::OnSuspending |
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const winrt::Windows::Foundation::IInspectable & |
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const winrt::Windows::ApplicationModel::SuspendingEventArgs & |
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Invoked when application execution is being suspended.
Application state is saved without knowing whether the application will be terminated or resumed with the contents of memory still intact.
- Parameters
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sender | The source of the suspend request. |
e | Details about the suspend request. |
The documentation for this struct was generated from the following files:
- xbmc/platform/win10/Win10App.h
- lib/libUPnP/Neptune/Build/Targets/x86-microsoft-winrt-vs2011/TestShell/App.xaml.cpp
- xbmc/platform/win10/Win10App.cpp