Mountain  1.0.0
Simple C++ 2D Game Framework
globals.hpp File Reference

This file contains global configuration variables that can be modified before any calls to the framework functions. More...

#include <string>
#include "core.hpp"
+ Include dependency graph for globals.hpp:

Go to the source code of this file.

Namespaces

 Mountain
 Contains all declarations of the Mountain Framework.
 

Functions

 Mountain::PUBLIC_GLOBAL (bool_t, NoBinaryResources, false)
 Whether to not use packaged binary resources. More...
 
 Mountain::PUBLIC_GLOBAL (std::string, BuiltinShadersPath, "")
 The path to the Mountain builtin shaders directory. More...
 
 Mountain::PUBLIC_GLOBAL (std::string, BuiltinAssetsPath, "")
 The path to the Mountain builtin assets directory. More...
 
 Mountain::PUBLIC_GLOBAL (bool_t, BreakOnGraphicsError, false)
 Whether to debug break when an OpenGL error is reported.
 

Detailed Description

This file contains global configuration variables that can be modified before any calls to the framework functions.

Definition in file globals.hpp.